The big game system
The big game system to be launched in Siege of Mirkwood is the Skirmish System. A complementary way of gaining XP LastChaos Gold and usable by players of level 30 on up, Skirmishes are accessible anywhere in the game via the UI which will bring up the Skirmish menu. Skirmishes are repeatable, randomized and accommodate up to 12 players.
Players can also set difficulty levels (Tier 1 through 4) and nine random objectives will show up during the skirmish system and it's up to players to decide if they wish to hit them all. The Skirmish system introduces an NPC pet - the Soldier that is accessible only within the system.
The PvP mode has been officially integrated in C9, which is available in all places of the villages in the regional test. Special PvP-oriented arenas are also designed in the game, with the power of all attacks halved.
Meanwhile, the problem encountered in the previous test that positions of the in-game characters couldn't be determined consistently is solved, and all classes are well balanced now.