WOW GOLD players don't have to play a hunter to post here.
Players who remain at level 70 after Season 5 begins will only have access to play skirmish arena matches against other level 70 players.Because it is so difficult to get intelligent discussion on this topic, I am creating this new thread. It will be heavily moderated. WOW GOLD players don't have to play a hunter to post here. But I am only interested in a discussion of mechanics, problems, ideas and solutions. This is not a place to request a massive overhaul of talents. This is not a place for your 5 page manifesto on how to redesign the class. This is not a place to whine about past neglect or how Blizzard doesn't understand or care about class. This is not a place to declare hunters are OP and how we should pay attention to a different class.We have already announced or suggested all of these changes would be forthcoming in the next minor content patch. I thought I would list them all in one place for ease of use. Divine Shield: Penalty changed so that all damage done is reduced by 50% instead of a attack speed penalty.Divine Protection no longer causes an attack penalty. Divine Shield's penalty was changed to 50% less damage done by the paladin.Sacred Duty: This Protection talent no longer affects the attack penalty of Divine Shield and Divine Protection, but grants additional bonus Stamina.Avenging Wrath, Divine Shield, Divine Protection, and Hand of Protection have a shared, 30-second cooldown. The Forbearance effect is no longer triggered by Avenging Wrath.